David Solomon

Senior Gameplay Engineer

About Me

Hey! I'm David, a Gameplay Engineer with 7+ years of experience crafting games in Unreal Engine and Unity.

I have shipped 4 titles including Batman: Arkham Shadows and Moss: Book II.

I have worked on many different gameplay systems including player abilities, AI behaviors, boss encounters, animation systems, UI, camera systems, and more. I have often owned these systems from prototypes through production.

I have good game feel and like working closely with designers to create experiences that feel awesome to play.