David Solomon

Senior Gameplay Engineer

A peek into my work and shipped titles

Projects

Screenshot of an immersive 3D game level showcasing dynamic lighting and character movement.
Screenshot of an immersive 3D game level showcasing dynamic lighting and character movement.

A cozy life sim

Visual of a complex physics simulation with realistic object interactions.
Visual of a complex physics simulation with realistic object interactions.

Robust collision and dynamics system.

User interface mockup showing responsive HUD elements in a fast-paced game.
User interface mockup showing responsive HUD elements in a fast-paced game.
Code snippet highlighting efficient pathfinding algorithms in action.
Code snippet highlighting efficient pathfinding algorithms in action.
Batman: Arkham Shadows - Polyarc with Camoflaj

Clean, intuitive player interfaces.

Moss: Book II - Polyarc

Optimized routes for game characters.

Experience Matters

Over the years, I’ve crafted gameplay systems that bring virtual worlds to life, blending creativity with solid code.

Skills

Core Programming Areas

C++, Unreal Engine, C#, Unity, Gameplay Systems.

Screenshot of a dynamic gameplay mechanic in action, showcasing smooth character movement and interactive environment.
Screenshot of a dynamic gameplay mechanic in action, showcasing smooth character movement and interactive environment.
Project Highlights

Experience. With our intuitive design and user-friendly interface, your website will captivate visitors. 2